The man in the cloak (who would later be revealed as one Magister Lucien, head of the secret police and bearer of the Cloak of Wonders) demanded the heroes accompany him to the Emperor, willingly or not. To enforce this, he waved his cloak about and axemen strode out from it. The heroes refusing to come willingly, there was a fight, in which the axemen proved competent enough to actually injure their foes, not badly at all, but there were more of them than there were fighters on the heroes side. A shadowy thing then came from the cloak, and during its advance the Magister vanished. Psychic power was used, along with power words, to weaken the thing and hold it in place while Darby hacked it to pieces using one of the axes of the fallen and her own brute strength. After the fight, the heroes went with some of Gavan’s followers to a miniature city/stronghold which they claim is the site of the end of the Purple Emperor’s famous ride, the place he lingered before turning around and going back to Capitol. There’s a vast building called the Stable, which is sort of built like a stable and sort of like a church, in which the heroes were housed. While there, Bennett was in contact with his local self, a functionary at the palace who revealed that the Emperor is apparently immortal, though not unaging, and can barely move on his own, so decrepit is he. LocalBennett suggested that the heroes should come to meet the Emperor, but that seemed like something they didn’t necessarily want to do. Instead, they decided to go to meet the Great Priestess, who rules the other half of the Empire, and who holds one of the three Sirens, another held by the Lord Emperor and a third rotating back and forth. One of the followers of Gavan knew of a spot rather near her temple on the other continent, and Briget was able to get that information from his mind and make a stitching pattern from it. The heroes traveled to the temple, where the rather unrestrained Great Priestess, the daughter of the Purple Emperor and ancestress of the Lord Emperor, and a true immortal, greeted them. She knew quite a bit but didn’t tell all, only giving hints of her knowledge of the Master and the Topaz King, and even the Onyx Queen before him. But she eventually offered up a playing card with a picture of a very large man on it, a card that worked just like one of Briget’s stitchings, and which she said they could use if they dared. They did dare, of course, and, leaving Ridley behind as an anchor, found themselves in a streetside cafe, with a man who introduced himself as Gerard, and who took them to a small meeting room to talk with them. After hearing a bit of their tale, he produced a card himself, and, concentrating on it, said that there were some people who would like to meet you, Random. Disturbingly to Bennett, this world has no local Bennett, and he cannot even feel one.